Showing posts with label browser. Show all posts
Showing posts with label browser. Show all posts
02 August 2012
Officer Alfred
Gaming Genres: Puzzle, Platformer
Story Genres: Science Fiction
Graphical Styles: 2D, Cartoon, Low Resolution, Minimalist
Platforms: Windows, Browser (early version)
Pricing Model: Free
Developer(s): Arvi Teikari
Publisher(s): Arvi Teikari
Initial Release Date: May 2, 2011
Website(s): Games Page, Official Forum Thread, Ludum Dare
Description:
Three officers meet each other while running from the aftermath of the unknown disaster... They are unable to contact the other workers of the facility, but it's clear that most of them are already gone. They set on to find safety, but in these circumstances even describing what counts as 'safety' can be difficult.
Officer Alfred tells the story of an office worker, whose working pace experiences a catastrophic and mysterious disaster. This last version was made for the IGF 2011l And is a remake of a Ludum Dare #20 game form Spring 1011. It features a pretty interesting gimmick related to freezing time. In a way it could be said to be a 'sequel' to Timerocketxby, a game made by the same developer 3-4 years earlier.
Opinion:
A great, hugely challenging, time freezing puzzle game. IT is almost ridiculous how mind bending some of these puzzles are; Even without going after the optional briefcases you will likely find this a a challenge all the way through.
Images (+):
Related Media (+):
Hints/Tips/Walkthrough (+):
Indieness: Quintessentially Indie
Play?: Should Play
Categories:
2011,
2D,
arvi teikari,
browser,
cartoon,
free,
low res,
may,
minimalist,
platformer,
puzzle,
quintessentially indie,
science fiction,
should play,
windows
Bell's Heart: The Trader of Stories
Gaming Genres: Graphical Adventure
Story Genres: Fantasy
Graphical Styles: 2D, Hand-Drawn, Cartoon
Series/World: The Big Old Tree that Dreams
Platforms: Browser (Flash)
Pricing Model: Free
Developer(s): Rudowscy
Publisher(s): Pastel Games
Initial Release Date: October 3, 2010
Website(s): Homepage (dev.), Development Blog, Publisher's Page (play)
Description:
The Big Old Tree that Dreams is the name of the fictional world, created in 2005, that Bell's Heart is set in. In 2010, Rudowski and Pastel Games and to create an adventure game based on the world of the Big Old Tree that Dreams.
Opinion:
The first game in Rudowscy's The Big Old Tree that Dreams series/world; Bell's Heart is a graphical adventure game, made in Flash, and set in his fantasy punk world. Bell's Heart was co-created/published by Pastel Games and released in 2010, and currently is available to play on many Flash portals. It is a moderately short, story heavy, game with a few unique elements and a lot of style, with a unique, almost sandbox, openness. Bell's Heart was given a sequel in 2012, A Grain of Truth, and has a additional upcoming entry made in the WinterMute Engine entitled The Trader of Stories, which has been in development since 2009, but continues to be far from finished, although a playable demo is available.
The world of The Big Old Tree that Dreams was first dreamt up by Marek Rudowski in 2005, but it took him five more years to produce this first finished project. The Big Old Tree that Dreams is a world in which the continent of ForestBed resides. ForestBed is a continent with a gigantic oak in the middle of it called The Great Oak; whose roots span from sea to sea, whose branches surpass the clouds, and whose giant trunk is big enough to to seen from the far corners of this magical land. The Great Oak is, understandably, prominent in this lands myths, legends, acting as a sort of god figure, and even features prominently in every day life. This world is filled with fantastic lands and creatures, including Sauropoda-like Cloud Eaters; The City of Bark, surrounding The Great Oak; And Husks, large and ever growing lizards-like creatures with shells that many people use as beasts of burden.
| “ | When the last Breath goes, in the silence we will hear the great bells sound. When the first light comes we will become one. | ” |
Bell's Heart takes place entirely in a small village close to The Mountains of the Ice Butterflies. This village has a history of being in contact with these fairly like creatures. You play Myosotis, a Trader of Stories who is looking for the story of her own mysterious past. She was on her way to the Cradle, the highest peak all of ForestBed and part of the Ice Butterfly mountain range, when her wagon breaks down in front of this village. To pay her way in this village, and get her wagon repaired, Myosotis is charged with discovering the story of one of the village's past citizens, Derrida, who mysteriously died a generation ago.
The game is fairly short, and made up mostly of plot, dialogue, and cutscenes; It is laid out in a rather open world, sandbox, fashion, with shops and currency. The puzzles are all inventory based, but all dialogue is required to progress the story and finish the game, as well as visiting certain locations, not that most of these are not required simply to acquire and use the inventory items in the first place. As you play the game, and uncover the story of Derrida, your Book of Stories fills up with the details you have found thus far, as well as an accompanying illustration, which fills out alongside this text.
The presentation, both audio and video, is fantastic, if obviously less polished than its sequel. It is very obviously hand drawn, but also just as obviously well drawn and detailed; Every single scene is a pleasure to behold, and the visuals are, in my opinion, one of the better done elements. The interface is rather normal, with a inventory bar on the bottom. And while the music is limited to only one or two tracks they are very nice and well suited to the rest of the game.
Bell's Heart is a terrific little gem, and while it is missing some of the polish of its sequel it is, if anything, a more personal game with graphics every bit as beautiful. It is a short story based adventure, with (proportionally) loads of dialogue, cutscenes, and story. Additionally, the shop system and very open world lends it an almost sandbox feel. One of its most interesting features, is its Book of Stories, which chronicles your collection of the story of Derrida.
Images (+):
Hints/Tips/Walkthrough (+):
Indieness: Indie
Play?: Should Play
28 July 2012
Ant Surf Hero: The Suffering
Gaming Genres: Shooter, Platformer
Graphical Styles: 2D, Cartoon, Pixel Art
Platforms: Windows, Browser
Pricing Model: Free
Developer(s): JigxorAndy
Publisher(s): JigxorAndy
Initial Release Date: April 23, 2012
Website(s): Games Page, Ludum Dare, Twitter (Dev.)
Description:
A platforming shooter game where you surf on ants and must kill the evil Dr. Electrostorm.
Opinion:
A great (very short) shooter, with a unique twist on the normal style. You have the decent, minimalist, side-scrolling shooting action in addition to riding a giant ant, while shooting from its back.
Images (+):
Related Media (+):
Indieness: Quintessentially Indie
Play?: Should Play
Categories:
2012,
2D,
action,
apr,
browser,
cartoon,
free,
jigxorandy,
pixel art,
platformer,
quintessentially indie,
shooter,
should play,
windows
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