07 January 2012

Orcs Must Die!

Gaming Genres: RTS, Hack & Slash, Action-Adventure, Action
Story Genres: Fantasy, Adventure
Graphical Styles: 3D, Cartoon, High Resolution
Platforms: Windows, Xbox 360
Pricing Model: Pay $
Developer(s): Robot Entertainment
Publisher(s): Microsoft Studios
Initial Release Date: October 5, 2011
Website(s): Homepage, Facebook, Twitter
Orcs Must Die! challenges players to defend fortresses under siege. With a wide variety of traps and weapons to choose from, Orcs Must Die! dares players to find the best ways to hack, launch, flatten, gibletize, and incinerate an endless army of filthy orcs and their vile allies. Orcs Must Die! features a vibrant look, addictive gameplay, and a blatant disregard for the welfare of orcs.

This has got to be my personal favourite commercial indie game of 2011. It is a great mix of action and strategy and I think the best action tower defence yet created. Where Sanctum is, in my opinion, a tower defence game with horrible camera angles and an annoying FPS aspect; Orcs Must Die! is a perfect amalgamation of tower defence strategy and personal action, it feels, more then anything, like an action adventure.

Orcs Must Die! is a great mix of strategy and action. Enemies act quite realistic, with close ones casing after you and other ones further away running past your defences. Additionally, some enemies types target you specifically and others will completely ignore you. In some cases Orcs will attack your walls and in others they will try to find a way around them. You have a wide range of traps types that are placeable at any time (but only removable in between waves). These traps can be placed on the floor, ceiling, and walls, and can be used in conjunction with the acid/lava pits naturally found in the levels. Additionally, you have your trusty crossbow and can choose to bring your bladestaff or any number of magical combat devices. You also unlock three upgrade trees during the campaign and get to choose during each level to upgrade either yourself or your traps.

I exclusively upgraded my traps and, doing this, found that (unlike the early levels) you could just sit back and watch the carnage unfold, and focus on pure strategy. But with a wide range of character upgrading available, you can play the game like a hack and slash action game instead or some combination of both, depending on what you spend your money on.

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Indieness: Barely Indie
Play?: Must Play

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