Gaming Genres: Graphical Adventure
Story Genres: Science Fiction, Horror
Graphical Styles: 2D, Hand-Drawn, Cartoon
Pricing Model: Free
Publisher(s): Krams, Adventure Game Studio (AGS)
Initial Release Date: November 12, 2011
Website(s): Homepage, AGS Entry
Egress is a short form sci-fi adventure game set in the outer reaches of space. With features that include hand drawn, frame-by-frame, 2D animation cinematics, including short intro and ending sequences, and multiple endings designed to reflect the actions of the player.
The story begins when you, the commander of a two man recon team, are sent hurtling into space during maintenance on an interplanetary probe. After a sudden attack from an alien black substance, you awake on a mysterious planet. Where are you? How did you get there? And why is your partner screaming for help down the intercom.
Very beautiful and full of puzzles with multiple solutions, Egress is a very interesting title that is more then worth a playthrough. But it is not all good, and the two puzzles in the game that are designed to actually challenge are horribly illogical, and one is particular defies the laws of a 3D world.
- Indie Elitist Hints (+):
- Door Panel Puzzle (+)
- Brute Force Solution
- Did you notice something during the cutscene?
- In the top right of the doorway screen is a small cave, look into it.
- Now that you have the hammer you can use it to force the panel open.
- Finally use your pistol grip tool on the hydraulics.
- Intelligent Solution
- It has to do with the lights.
- Include the light over the panel.
- The panel display shows numbers.
- The top left section of the panel corresponds to the vertical lights and the bottom right of the panel corresponds to the horizontal lights.
- The solution is: 4 top left (press the button 4 times), and 8 bottom right (press the button 8 times).
- Three Moons Puzzle (+):
- Jacobs is in one of the holes.
- Ignore the normal laws of far away objects (i.e. moons) and trigonometry in a 3D world and pick the one that looks like it is under (in 2D space) three moons.
- It is the hole that is directly under the closest bent rock spine.
Play?: Should Play