01 December 2011
Egress: The Test of STS - 417
Gaming Genres: Graphical Adventure
Story Genres: Science Fiction, Horror
Graphical Styles: 2D, Hand-Drawn, Cartoon
Platforms: Windows
Pricing Model: Free
Developer(s): Krams
Publisher(s): Krams, Adventure Game Studio (AGS)
Initial Release Date: November 12, 2011
Website(s): Homepage, AGS Entry
Description:
Egress is a short form sci-fi adventure game set in the outer reaches of space. With features that include hand drawn, frame-by-frame, 2D animation cinematics, including short intro and ending sequences, and multiple endings designed to reflect the actions of the player.
The story begins when you, the commander of a two man recon team, are sent hurtling into space during maintenance on an interplanetary probe. After a sudden attack from an alien black substance, you awake on a mysterious planet. Where are you? How did you get there? And why is your partner screaming for help down the intercom.
Opinion:
Very beautiful and full of puzzles with multiple solutions, Egress is a very interesting title that is more then worth a playthrough. But it is not all good, and the two puzzles in the game that are designed to actually challenge are horribly illogical, and one is particular defies the laws of a 3D world.
Images (+):
Hints/Tips/Walkthrough (+):
Indieness: Quintessentially Indie
Play?: Should Play
Categories:
2011,
2D,
adventure,
ags,
cartoon,
free,
graphical,
hand-drawn,
horror,
krams,
nov,
quintessentially indie,
science fiction,
should play,
windows
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It was just posted in the official AGS games database, so added that link to this article.
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