01 December 2011

Egress: The Test of STS - 417

Gaming Genres: Graphical Adventure
Story Genres: Science Fiction, Horror
Graphical Styles: 2D, Hand-Drawn, Cartoon
Platforms: Windows
Pricing Model: Free
Developer(s): Krams
Publisher(s): Krams, Adventure Game Studio (AGS)
Initial Release Date: November 12, 2011
Website(s): Homepage, AGS Entry
Egress is a short form sci-fi adventure game set in the outer reaches of space. With features that include hand drawn, frame-by-frame, 2D animation cinematics, including short intro and ending sequences, and multiple endings designed to reflect the actions of the player.

The story begins when you, the commander of a two man recon team, are sent hurtling into space during maintenance on an interplanetary probe. After a sudden attack from an alien black substance, you awake on a mysterious planet. Where are you? How did you get there? And why is your partner screaming for help down the intercom.

Very beautiful and full of puzzles with multiple solutions, Egress is a very interesting title that is more then worth a playthrough. But it is not all good, and the two puzzles in the game that are designed to actually challenge are horribly illogical, and one is particular defies the laws of a 3D world.

Images (+):
Hints/Tips/Walkthrough (+):
Indieness: Quintessentially Indie
Play?: Should Play

1 comment:

  1. It was just posted in the official AGS games database, so added that link to this article.