29 October 2011

Hero Core

Gaming Genres: Retro, Shooter, Action-Adventure, RPG
Story Genres: Science Fiction, Adventure, Post-Apocalyptic, War
Graphical Styles: 2D, Pixel Art, Retro, Minimalist
Series/World: Hero
Platforms: Windows, Mac OS X
Pricing Model: Free
Developer(s): Daniel Remar
Publisher(s): Daniel Remar
Initial Release Date: May 3, 2010
Website(s): Homepage
Flip Hero returns for the final battle against his nemesis, Cruiser Tetron - but can he really stop the reign of the machine warlord for all time? Like the first game, the graphics are black and white, the controls are simple and the gameplay is easy to learn. The nonlinear game world allows you to tackle the boss machines in nearly any order, or head straight for Tetron's headquarters if you're skilled enough.

There is just so much to love about Hero Core. It shows how good looking and detailed you can get with just two colours and a minimum of pixels. And in addition to the many different game modes you also have completely different maps, enemy AIs, and modified bosses for all the difficulty settings, so the replayability is very high. And the core game mechanics are just so good, with many upgrades, secrets, and unique bosses to encounter.

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Indieness: Quintessentially Indie
Play?: Must Play


  1. An absolutely fantastic game, that feels like it's running on some sort of ueber-ZX81.

  2. I am on my 4th or 5th playthrough myself at the moment.

  3. I have now gotten 100% completion on every difficulty setting.
    I think the one thing I have not gotten is a few of the secrets.