26 July 2012


Gaming Genres: Platformer
Story Genres: Post-Apocalyptic, Adventure
Graphical Styles: 2D, Cartoon, Pixel Art
Platforms: Windows
Pricing Model: Free
Developer(s): David Norgren
Publisher(s): David Norgren
Initial Release Date: May 1, 2012
Website(s): Homepage, Official Forum Thread
Timmy is a little boy who's got all he could ever wish for, but he is still troubled by something deep within his mind. Travel into his worst nightmares and rid the chaos that dwell within, and restore tranquillity to his world!

In this GMC Jam #6 entry, you play as Timmy, a boy with remarkable running and wall-jumping abilities (after all, you are inside his dream). Travel through 8 different stages and gather Tranquillity Orbs, lost memories and unlock achievements on the way!

Chaos might not look like anything particularly special, but first impressions are not everything. The game is actually very good, with tight controls, an interesting unique concept, and just all round enjoyable challenging platforming. You are bringing tranquillity to your mind, one level at a time; and the game separates each level into two worlds/dimensions. First you must search-out a tranquillity orb in a post apocalyptical world, cleansing the level and turning it into a normal bright and sunny land; You then must transverse this changed land, back to your starting location. The game also includes a few extras, an achievements system and a series of hidden collectables.

Images (+):
Indieness: Quintessentially Indie
Play?: Should Play

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