01 February 2012

Broken Cave Robot

Broken Cave Robot

Gaming Genres: Platformer, Exploration
Story Genres: Science Fiction
Graphical Styles: 2D, Cartoon, Pixel Art, Minimalist
Platforms: Windows
Pricing Model: Free
Developer(s): Matt Thorson
Publisher(s): Matt Thorson
Initial Release Date: August 30, 2009
Website(s): Games Page
Description:
You are a damaged robot with a dying battery and no idea where to go. The map you draw is saved and you begin with it on your next play. This was an entry for Ludum Dare 15, and was developed completely in 48 hours.

Won 2nd place overall in Ludum Dare 15, and was the top rated game in the "fun" category.

Opinion:
A very interesting concept that needs a little more work. You play as a robot who has a limited amount of time to navigate a very open cave system. You collect upgrades and explore your environment, having no real chance of making it to the end on any one run. Fortunately, one thing is kept between level resets and that is your map. The key feature of Broken Cave Robot is that you can draw your own map, which is really necessary in the confusion of twisting and intersecting tunnels. This mapping system is also

Images (+):
Hints/Tips/Walkthrough (+):
Indieness: Quintessentially Indie
Play?:

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