23 October 2011

Self Destruct

Gaming Genres: Shooter
Story Genres: Science Fiction, Action
Graphical Styles: 2D, Cartoon, Pixel Art
Platforms: Windows
Pricing Model: Free
Developer(s): Terry Cavanagh
Publisher(s): Terry Cavanagh
Initial Release Date: June 3, 2008
Website(s): Official Blog Post
A hectic, randomly generated top-down shoot 'em up with 250 waves of fighters to defeat.

I have no problem with weapon improvement bonuses but in Self Destruct your normal weapons are so useless and the bonuses wear out so quickly that it almost makes shooting a waste of time. Add to that shield mechanics I am still confused about and a ship so big that it is nearly impossible to dodge anything and you get a game that is not really worth playing.

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Indieness: Quintessentially Indie

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