18 October 2011

TRAUMA


Gaming Genres: Graphical Adventure, Visual Novel
Story Genres: Drama
Graphical Styles: 2.5D, Realism, High Resolution
Platforms: Windows, Mac OS X, Linux
Pricing Model: Pay $
Developer(s): Krystian Majewski
Publisher(s): Krystian Majewski
Initial Release Date: August 8, 2011
Website(s): Homepage
Description:
TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity - such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of point-and-click adventure games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.

Opinion:
A interesting, if somewhat impenetrable until you figure out how it works. It is just so unique and minimalistic; beautiful in its own way and yet at times possibly to artsy for its own good.

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Hints/Tips/Walkthrough (+):
Indieness: Quintessentially Indie
Play?:

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