Showing posts with label pwyw. Show all posts
Showing posts with label pwyw. Show all posts

05 May 2012

Climb to the Top of the Castle!


Gaming Genres: Platformer, Action
Story Genres: Adventure, Historical
Graphical Styles: 2D, Hand-Drawn, Cartoon
Platforms: Windows
Pricing Model: Pay What you Want, Pay $
Developer(s): TwO Bros. Games
Publisher(s): TwO Bros. Games
Initial Release Date: August 25, 2011
Website(s): Homepage, Indievania, Kawa Games, DemoDev. Facebook, Dev. Twitter
Description:
Climb is a 2D Action/Platformer where you must save the Princess from the evil Warlock and his mechanical army by jumping and slashing your way to the top! The game packs an old-school challenge so players will have to hone their skills to take on the challenge. Think you can make it to the top? Over three dozen enemy types, impossible leaps, diabolical obstacles and 15 challenging levels impede your progress, so you just might have to grab a few 1-ups and pick up a shield or crossbow to survive. There are multiple difficulty levels, a bonus challenge mode, arena battles, lots of trinkets to collect and other goodies to complement the main story.

Opinion:
Nice graphics with simple enjoyable gameplay. All round quite interesting, but the lack of a in-champaign save or checkpoint system means that it will probably take several attempts before you make any permanent progress (and who wants to play the first few levels over and over again). Additionally, the Esc key instantly quits the game so you are likely to accidentally lose all of your progress numerous times as you try to bring up the in-game menu. These issue have combined to make me give up on the game before I was even 50% through the first champaign so while I have not played enough to give this game a proper review I still suggest that you only purchase it if you think you will be willing to stick it through to the end.

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Hints/Tips/Walkthrough (+):
Indieness: Quintessentially Indie
Play?:

09 December 2011

Lunnye Devitsy


Gaming Genres: Platformer, Exploration
Story Genres: Science Fiction
Graphical Styles: 2D, Cartoon, Pixel Art, Low Resolution, Minimalist, Silhouette
Platforms: Windows
Pricing Model: Pay What you Want, Pay $
Developer(s): Boss Baddie
Publisher(s): Boss Baddie
Initial Release Date: July 28, 2009
Website(s): Games Page
Description:
Lunnye is a mystery/puzzle platformer. You play a little alien who falls off the moon and you have to make your way back. The objective is to find your way back to the moon using 6 possible exits on a large mountainside full of strange locations.The player cannot die in this game; just explore, collect and solve puzzles.

Opinion:
Lunnye Devitsy is an interesting title. On the one hand it is rather reminiscent of minimalistic exploration titles such as Knytt but on the other hand it seems to be rather unpolished; There are "enemies" that really have no function and there is absolutely no explanation or plot. It seems like a game that was never finished but it is possible that the developer simply wanted that strange explore and figure out everything yourself style. Either way, it is far too much of strange unexplained gameplay for my tastes.

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Indieness: Quintessentially Indie
Play?: Should Play

14 September 2011

Gish


Gaming Genres: Platformer, Physics, Action
Story Genres: Science Fiction
Graphical Styles: 2D, Cartoon, Low Resolution
Platforms: Windows, MAC OS X, Linux
Pricing Model: Pay What you Want, Pay $
Developer(s): Cryptic Sea
Publisher(s): Chronic Logic, Steam
Initial Release Date: May 10, 2004
Website(s): Homepage
Description:
Gish is a one of a kind 2D sidescroller with a twist you play as a totally physics based ball of tar.

Opinion:
A solid and innovative physics platformer, that packs quite a challenge. Overall, there are flashier and easier to enjoy platformers, but the level of physics allows a hundred solutions to every problem.

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Indieness: Indie
Play?: Should Play

06 August 2011

Fotonica


Gaming Genres: Racing, Platformer, Exploration
Graphical Styles: 2.5D, Minimalist, Offline Multiplayer
Platforms: Windows, Mac
Pricing Model: Pay What you Want
Developer(s): Santa Ragione
Publisher(s): Santa Ragione
Initial Release Date: July 17, 2011
Website(s): Homepage
Description:
A first person game about jumping, and with a great sense of speed and discovery. The key is timing, the goal is exploring and traveling flawlessly through the environment. The setting is abstract, mainly black and white, wire mesh.

DRM free, online scoreboards, and two player split screen possible.

Opinion:
Interesting graphics and fun, but repetitive and easy to get into an undead state (meaning you have made a mistake and cannot accelerate fast enough to make some jump in the future, but you do not know this yet).

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Indieness: Quintessentially Indie
Play?: