Showing posts with label jul. Show all posts
Showing posts with label jul. Show all posts

12 April 2012

Cumulate Nimble


Gaming Genres:
Story Genres: Fantasy
Graphical Styles: 2D, Cartoon, Pixel Art
Platforms: Windows
Pricing Model: Free
Developer(s): Bento Smile
Publisher(s): Bento Smile
Initial Release Date: July 14, 2011
Website(s): Homepage
Description:
Small non-game on the theme of negative capability.

Opinion:
No gameplay to speak of, no story, just a bunch of repeated, somewhat nice looking, landscapes. I don't know if I am missing something, just do not get it, or what.

Images (+):
Indieness: Quintessentially Indie
Play?:

23 March 2012

Assassin Blue


Gaming Genres: Action, Platformer
Story Genres: Fantasy, Drama, Crime
Graphical Styles: 2D, Hand-Drawn, Cartoon, Pixel Art
Platforms: Windows
Pricing Model: Free
Developer(s): Banov
Publisher(s): Banov
Initial Release Date: July 15, 2008
Website(s): Games Page, YoYoGamesGameJolt
Description:
A very story-driven game that combines flashy sword combat with platforming levels. Includes crazy boss fights and tons of unlockables. Play as Blue, the cocksure government assassin as he takes out threats to his boss' regime while questioning his justifications for murder.

Opinion:
Platforming, sword fighting, upgrades, secrets, and an interesting and involved story-line; Assassin Blue really has it all. All-in-all, it is somewhat unpolished but good and stylish with a very interesting story.

Images (+):
Indieness: Indie
Play?:

17 March 2012

Deaths


Gaming Genres: Platformer
Story Genres:
Graphical Styles: 2D, Cartoon, Low Resolution
Platforms: Windows
Pricing Model: Free
Developer(s): Jesse Venbrux
Publisher(s): Jesse Venbrux
Initial Release Date: July 14, 2008
Website(s): Games Page
Description:
Deaths seems like a regular platformer game but makes use of a very interesting idea. Everytime a player dies the position gets stored in an online database. When you enter a level, the latest deaths (from all over the world) are loaded in and you can see bodyparts lying around where people died. These bodyparts can be used as hints to spot dangers, and even as objects to walk on. Sometimes, you'll literally need other people's deaths to progress.

The game is an experimental concept with 6 levels.

Opinion:
A rather interesting concept with almost a form of coop.

Images (+):
Indieness: Quintessentially Indie
Play?:

Super Pixel Man


Gaming Genres: Platformer
Story Genres:
Graphical Styles: 2D, Pixel Art, Minimalist
Platforms: Windows
Pricing Model: Free
Developer(s): Pixelulsar
Publisher(s): Pixelulsar
Initial Release Date: July 28, 2009
Website(s): YoYo Games
Description:
The smallest, hardest, and most annoying game ever.

Opinion: 
A minimalistic platformer that is a little rough around the edges.

Images (+):
Related Media (+):
Indieness: Quintessentially Indie
Play?:

10 March 2012

Glum Buster


Gaming Genres: Platformer, Puzzle, Action-Adventure
Story Genres: Fantasy
Graphical Styles: 2D, Cartoon, Pixel Art,
Platforms: Windows
Pricing Model: Free
Developer(s): CosMind
Publisher(s): CosMind
Initial Release Date: July 14, 2011
Website(s): Homepage
Description:
A moderately long puzzle platformer with an abstract storyline and pixel art graphics. It has both a hard mode containing more action and dying and a normal, mostly, pure intellectual and platforming mode.

Opinion:
A fantastic game with unique and very charming puzzles and platforming and distinctive and fabulous pixel art graphics. Glum Busters is very unique in all aspects and constantly changing, every level bringing new challenges, abilities, and environments.

Images (+):
Hints/Tips/Walkthrough (+):
Indieness: Quintessentially Indie
Play?: Should Play